AI Insights · Timothy · July 2024
Top 5 Cannabis Games on iOS in Europe - Q2 2024
Discover the performance of the top 5 cannabis-themed games on iOS in Europe for Q2 2024, including trends in downloads, revenue, and active users.
The second quarter of 2024 witnessed intriguing trends in the performance of the top 5 cannabis-themed games on iOS in Europe. Here’s a detailed look at their downloads, revenue, and weekly active users, based on data from Sensor Tower.
Weed Inc: Idle Tycoon from Metamoki Inc. showed a fluctuating revenue trend, peaking at around $10.7K in mid-April and then gradually declining to approximately $7K by the end of June. Downloads also saw a downward trajectory, starting at 5.7K in early April and dropping to 2.7K by the end of June. Weekly active users followed a similar pattern, decreasing from 17K to 10.7K over the quarter.
Hempire - Weed Growing Game by LBC Studios Inc. experienced a relatively stable revenue stream, with weekly earnings ranging between $5.7K and $7.4K. However, the game’s downloads saw a significant decline, from 6.6K in early April to just 1.4K by the end of June. Weekly active users also decreased from 11.9K to 6.7K over the same period.
Cheech and Chong Bud Farm from LDRLY maintained a steady revenue, averaging around $5.5K to $6.3K weekly. Downloads, however, showed a consistent drop from 2.3K in early April to just over 500 by the end of June. Weekly active users fell from 2.8K to 1.8K during the quarter.
Bud Farm: Idle Tycoon Game, also by LDRLY, had its revenue fluctuating between $4.7K and $7.1K, with a notable peak in early June. Downloads saw a modest start at 572 in early April, rising to a peak of 1.7K mid-month, then dropping to around 500 by the end of June. Weekly active users ranged from 2.1K to 3.2K, showing slight fluctuations throughout the quarter.
Finally, Weed Firm 2: Back To College by Ludum LLC displayed a relatively stable revenue between $2.6K and $3.8K, with a peak in early June. Downloads saw a minor decline, starting at 2.2K and ending at 1.7K. Weekly active users decreased from 5.1K to 4.4K over the quarter.
For more detailed insights and data, visit Sensor Tower.